Writing Music For Video Games I

Share

Experienced composers, who have written for games as well as film and television projects, engage in a lively panel discussion with game developers and an agent who represents the top composers in the game business. As a group, they discuss bridging the gap between the film/television and gaming worlds, developing new techniques and technology, approaches to writing for different formats, and the business of being a composer in the world of games. Featured panelists include:

Russell Brower – Composer, Audio Director/Novalogic;¬†Michael Giacchino – Composer “Medal of Honor” (games), “Alias” (TV); Billy Martin – Composer “Treasure Planet” (games), “Entertainers” (TV); Danny Pelfrey – Composer “Star Trek” (games), “American Dreams” (TV); Bob Rice – Agent/Four Bars Intertainment; Scott Snyder – Audio Director/Atari; Jack Wall – Composer “Myst III: Exile” (games), Senior Director/Game Audio Network Guild.

Moderated by Greg O’Connor-Read – Journalist, Director/Music4Games.net.

This content is reserved for members of the SCL. Log in or join us today!